Classic Priest Talent Calculator

Click talents in the Discipline, Holy & Shadow trees to plan your Vanilla Priest. You have 51 points at level 60; the planner checks tier and prerequisite rules, shows the level your build needs and gives you a link to share it.

Classic WoW talent trees · about the data
Priest 0 / 0 / 0 51 points left Required level –

Discipline

0 pts

Holy

0 pts

Shadow

0 pts

Click a talent to add a point, right-click (or Shift-click) to remove one. Hover for details.Tap a talent to see it, then use + and − to add or remove points.

Vanilla Priest talent trees

In Classic WoW a Priest has 51 talent points at level 60, spread over three trees: Discipline (15 talents), Holy (16 talents), Shadow (16 talents). The deepest talent in each tree needs 30 points in that tree, so a build can reach only one of Power Infusion, Lightwell, Shadowform.

The tables list every Priest talent with its tier, number of ranks and what each rank does. Values separated by a slash are rank 1 / rank 2 / and so on.

Discipline · 15 talents, 48 points to learn them all

TierTalentRanksEffect
1 (0 pts) Unbreakable Will 5 Increases your chance to resist stun, fear and silence effects by 3 / 6 / 9 / 12 / 15%.
1 (0 pts) Wand Specialization 5 Increases your damage with wands by 5 / 10 / 15 / 20 / 25%.
2 (5 pts) Silent Resolve 5 Reduces the threat of your Holy and Discipline spells by 4 / 8 / 12 / 16 / 20% and the chance they are dispelled.
2 (5 pts) Improved Power Word: Fortitude 2 Increases the effect of Power Word: Fortitude and Prayer of Fortitude by 15 / 30%.
2 (5 pts) Improved Power Word: Shield 3 Increases the damage absorbed by Power Word: Shield by 5 / 10 / 15%.
2 (5 pts) Martyrdom 2 Gives a 50 / 100% chance after being critically hit to resist interruption and become immune to pushback.
3 (10 pts) Inner Focus 1 Your next spell costs no mana and has 25% more critical strike chance.
3 (10 pts) Meditation 3 Allows 5 / 10 / 15% of your mana regeneration to continue while casting.
4 (15 pts) Improved Inner Fire 3 Increases the armor bonus of Inner Fire by 10 / 20 / 30%.
4 (15 pts) Mental Agility 5 Reduces the mana cost of your instant cast spells by 2 / 4 / 6 / 8 / 10%.
4 (15 pts) Improved Mana Burn 2 Reduces the casting time of Mana Burn by 0.25 / 0.5 sec.
5 (20 pts) Mental Strength 5 Increases your maximum mana by 2 / 4 / 6 / 8 / 10%.
5 (20 pts) Divine Spirit 1 Increases the target's Spirit for 30 min.
6 (25 pts) Force of Will 5 Increases your spell damage and the critical strike chance of offensive spells by 1 / 2 / 3 / 4 / 5%.
7 (30 pts) Power Infusion 1 Infuses the target with power, increasing spell damage and healing by 20% for 15 sec. Requires Mental Strength.

Holy · 16 talents, 48 points to learn them all

TierTalentRanksEffect
1 (0 pts) Healing Focus 2 Gives your healing spells a 35 / 70% chance to resist interruption from damage.
1 (0 pts) Improved Renew 3 Increases the healing of Renew by 5 / 10 / 15%.
1 (0 pts) Holy Specialization 5 Increases the critical strike chance of your Holy spells by 1 / 2 / 3 / 4 / 5%.
2 (5 pts) Spell Warding 5 Reduces all spell damage taken by 2 / 4 / 6 / 8 / 10%.
2 (5 pts) Divine Fury 5 Reduces the casting time of Smite, Holy Fire, Heal and Greater Heal by 0.1 / 0.2 / 0.3 / 0.4 / 0.5 sec.
3 (10 pts) Holy Nova 1 Damages nearby enemies and heals nearby party members.
3 (10 pts) Blessed Recovery 3 After you are critically hit, you are healed for 8 / 16 / 25% of the damage over 6 sec.
3 (10 pts) Inspiration 3 Your critical heals increase the target's armor by 8 / 16 / 25% for 15 sec.
4 (15 pts) Holy Reach 2 Increases the range of Smite and Holy Fire and the radius of Prayer of Healing and Holy Nova by 10 / 20%.
4 (15 pts) Improved Healing 3 Reduces the mana cost of Lesser Heal, Heal and Greater Heal by 5 / 10 / 15%.
4 (15 pts) Searing Light 2 Increases the damage of Smite and Holy Fire by 5 / 10%.
5 (20 pts) Improved Prayer of Healing 2 Reduces the mana cost of Prayer of Healing by 10 / 20%.
5 (20 pts) Spirit of Redemption 1 Increases your Spirit by 5%, and when you die you become a spirit that can heal freely for 10 sec.
5 (20 pts) Spiritual Guidance 5 Increases your spell damage and healing by up to 5 / 10 / 15 / 20 / 25% of your total Spirit.
6 (25 pts) Spiritual Healing 5 Increases the amount healed by your healing spells by 2 / 4 / 6 / 8 / 10%.
7 (30 pts) Lightwell 1 Creates a Lightwell that party members can click to restore health over time. Requires Spirit of Redemption.

Shadow · 16 talents, 48 points to learn them all

TierTalentRanksEffect
1 (0 pts) Spirit Tap 5 Gives a 20 / 40 / 60 / 80 / 100% chance to gain 100% bonus Spirit after killing a target that yields experience.
1 (0 pts) Blackout 5 Gives your Shadow damage spells a 2 / 4 / 6 / 8 / 10% chance to stun the target for 3 sec.
2 (5 pts) Shadow Affinity 3 Reduces the threat generated by your Shadow spells by 8 / 16 / 25%.
2 (5 pts) Improved Shadow Word: Pain 2 Increases the duration of Shadow Word: Pain by 3 / 6 sec.
2 (5 pts) Shadow Focus 5 Reduces the chance your Shadow spells are resisted by 2 / 4 / 6 / 8 / 10%.
3 (10 pts) Improved Psychic Scream 2 Reduces the cooldown of Psychic Scream by 2 / 4 sec.
3 (10 pts) Improved Mind Blast 5 Reduces the cooldown of Mind Blast by 0.5 / 1 / 1.5 / 2 / 2.5 sec.
3 (10 pts) Mind Flay 1 Assaults the target's mind with Shadow energy, dealing damage over 3 sec and slowing its movement.
4 (15 pts) Improved Fade 2 Reduces the cooldown of Fade by 3 / 6 sec.
4 (15 pts) Shadow Reach 3 Increases the range of your Shadow spells by 6 / 13 / 20%.
4 (15 pts) Shadow Weaving 5 Your Shadow damage spells have a 20 / 40 / 60 / 80 / 100% chance to make the target take 3% more Shadow damage, stacking up to 5 times.
5 (20 pts) Silence 1 Silences the target for 5 sec. Requires Improved Psychic Scream.
5 (20 pts) Vampiric Embrace 1 Your Shadow damage heals party members for 20% of the damage dealt.
5 (20 pts) Improved Vampiric Embrace 2 Increases the healing from Vampiric Embrace by 5 / 10%. Requires Vampiric Embrace.
6 (25 pts) Darkness 5 Increases your Shadow spell damage by 2 / 4 / 6 / 8 / 10%.
7 (30 pts) Shadowform 1 Assume a Shadowform, increasing your Shadow damage by 15% and reducing physical damage taken by 15%. Requires Vampiric Embrace.

Planning a Vanilla Priest build

Many builds put 31 points or more into one tree to reach its deepest talent, then spend the remaining 20 points on the strongest talents near the top of a second tree. Points in the first few tiers are cheap and often give flat bonuses, so "dipping" into another tree is usually better than spreading points evenly.

If you are levelling, check the required level in the summary bar: it tells you the level at which the build is complete (your number of points plus 9). Use Copy build link to save the build, and plan a second one for another role.

Other Vanilla classes

Priest in other versions: TBC Priest talents · Wrath Priest talents

Frequently asked questions

How many talent points does a Classic Priest have?
A level 60 Priest in Classic WoW has 51 talent points: the first at level 10 and one more each level after that.
What are the Priest talent trees in Classic WoW?
The Priest has three trees: Discipline, Holy and Shadow. The deepest talent of each is Power Infusion (Discipline), Lightwell (Holy) and Shadowform (Shadow), and each needs 30 points spent in its tree first.
Can a Priest take two 31-point talents?
No. Reaching a 31-point talent uses 31 of your 51 points, which leaves 20 for the other two trees. That is why most Vanilla builds are one deep tree plus a few useful talents from a second tree.
How do I share my Vanilla Priest build?
Click "Copy build link" above the trees. The link stores every point you spent, so it opens the same build for anyone. Your last Priest build is also kept in your browser.